Space/Hero 1889: Ammunition




type and caliber damage stun Vel Pc notes shotguns Brenneke rifled slugs: introduced 1898 10 ga. 2d6+1 +2 1 0 smokeless powder 12 ga. 2d6+1 +2 1 0 smokeless powder ball or simple slug: 4 ga. 2d6+1 +3 1 0 black powder 8 ga. 2d6+1 +2 1 0 black powder 10 ga. 2d6 +2 1 0 black powder 12 ga. 2d6 +2 1 0 black powder buck: 4 ga. 0 buck 6x0.5d6 0 1 0 black powder 8 ga. 0 buck 5x0.5d6 0 1 0 black powder 10 ga. 0 buck 5x1d6 0 1 0 smokeless powder 12 ga. 00 buck 4x1d6 0 1 0 smokeless powder sporting rifles 70-150 Winchester 2d6+1 +2 1 1 rifled Win. 87 shotgun 56-60 Spencer RF 2d6 +2 1 1 old U.S. military rifle 50-110 Winchester 2d6 +2 1 2 Win. 86 rifle 45-90 Winchester 2d6 +2 1 4 Win. 86, also Marlin 95 45-75 Winchester 2d6 +2 1 4 Win. 76 44-40 Winchester 1.5d6 +1 1 3 various rifles and pistols 405 Winchester 2d6+1 +2 2 5 Win. 95 40-65 Winchester 2d6 +2 1 3 Win. 86, Marlin 81, 95 32 Winchester Special 2d6 +1 2 5 Win. 94 32-20 Winchester 1.5d6 +1 2 2 Win. 73, var rifles & pistols 32-40 Winchester 2d6 +1 1 5 Win. 86, 94, Marlin 95 303 Savage 2d6 +1 2 6 Savage Model 1899 30-30 Winchester 2d6 +1 2 6 Win. 1894, other rifles big game rifles 4 bore blackpowder 2.5d6 +3 1 0 older heavy-barrelled rifles 8 bore blackpowder 2.5d6 +2 1 0 older heavy-barrelled rifles 10 bore blackpowder 2d6+1 +2 1 0 older heavy-barrelled rifles 577 NE 2.5d6 +2 2 5 500 NE 2.5d6 +3 2 5 50-140 Sharps 2d6+1 +3 1 6 450 ne (3-1/4”) 2.5d6 +2 2 4 500/450 Mag. NE 2.5d6 +2 2 4 45-120 Sharps 2d6+1 +2 1 6 44-100 Remington 2d6+1 +2 1 6 400 ne 2d6+1 +2 2 6 40-70 Sharps (Necked) 2d6 +2 1 5 375 Flanged NE 2d6+1 +2 2 5 doubles and Lee rifles 360 NE 2d6+1 +1 2 4 350 NE 2d6+1 +2 2 7 9.3x57mm Mauser 2d6+1 +2 2 6 for magazine rifles pistols 455 British Service 1d6 +1 1 3 450 Mars 1.5d6 +1 1 4 45 S&W Schofield 1d6 +1 1 3 45 Long Colt 1d6+1 +1 1 3 11mm Austrian Service 1d6+1 +1 1 3 44 Bull Dog 1/2d6 +1 1 3 44 Colt 1d6 +1 1 3 old military round 44-40 1d6 +1 1 3 maybe 1d6+1 in some cases 11mm French Ordnance 1d6 +1 1 3 44 Russian 1d6+1 +1 1 3 44 Webley 1d6 +1 1 3 44 S&W American 1d6 +1 1 3 10.6mm German 1d6 +1 1 3 10.4mm Italian Service 1d6 +1 1 3 41 Long Colt 1d6 +1 1 3 41 Short RF 1d6 +1 1 1 used in derringers 38 S&W (380 Revolver) 1d6 0 1 3 38 Long Colt 1d6 0 1 3 38 Colt Auto 1d6+1 0 1 4 9mm Japanese Service 1d6 0 1 3 360 Mars 1.5d6 +1 2 5 8.5mm Mars 1.5d6 0 2 4 8mm Lebel Revolver 1/2d6 0 1 5 32 Colt (Short or Long) 1/2d6 +1 1 2 32 Extra Short RF 1/2d6 0 1 0 used in ‘Protector’ pistol 32 Auto Colt Pistol 1/2d6 0 1 3 7.65mm Nagant 1/2d6 +1 1 6 7.65mm Roth 1d6 0 1 4 7.65mm Bergmann 1d6 0 1 3 7.63mm Mauser 1d6+1 0 1 4 7.63mm Mannlicher 1d6 0 1 3 30 Luger 1d6+1 0 1 4 30 Borchardt 1d6+1 0 1 4 7mm Short RF 1/2d6 0 1 0 used in cheap revolvers military rifles 577 Snider 2d6 +2 1 2 450 Martini-Henry 2d6 +2 1 5 45-70 Gov’t 2d6 +2 1 6 43 Remington 2d6 +2 1 5 and many similar calibers 11mm Gras 2d6 +2 1 5 43 Mauser 2d6 +2 1 5 8mm Mannlicher 2d6 +1 2 7 8mm Lebel Rifle 2d6+1 +1 2 7 303 British 2d6 +1 2 6 7.92mm Mauser “J” 2d6+1 +1 2 7 7.65mm Mauser 2d6+1 +1 2 7 7.62mm Russian 2d6+1 +1 2 7 30-40 Krag 2d6+1 +1 2 7 7mm Mauser 2d6 +1 2 7 6.5mm Carcano 2d6 +1 2 9 6mm Lee Navy 2d6 +0 2 11
Shotgun Effects 20" barrel 12 ga., 2-3/4" chamber, cylinder choke, smokeless powder, 9 x 00 buckshot range 4" 8" 12" 16" 24" 32" 4x1d6, +3 Stun 3x1d6, +2 Stun 2x1d6, +1 Stun 2x1d6, +1 Stun 1d6 no effect beyond here 21 location 2 locations 1/2 hex 1 hex 1.5 hexes -- 20" barrel 12 ga., 2-3/4" chamber, cylinder choke, black powder, 9 x 00 buckshot range 3" 6" 9" 12" 18" 24" 4x.5d6, +3 Stun 3x.5d6, +2 Stun 2x.5d6, +1 Stun 2x.5d6, +1 Stun .5d6 no effect beyond here 21 location 2 locations 1/2 hex 1 hex 1.5 hexes -- 20" barrel 10 ga., 2-5/8" chamber, cylinder choke, smokeless powder, 12 x 0 buckshot range 4" 8" 12" 16" 24" 32" 5x1d6, +4 Stun 4x1d6, +3 Stun 3x1d6, +2 Stun 2x1d6, +1 Stun 1d6 no effect beyond here 1 location 2 locations 1/2 hex 1 hex 1.5 hexes -- 20" barrel 8 ga., 3-1/4" chamber, cylinder choke, black powder, 18 x 0 buckshot range 3" 6" 9" 12" 18" 24" 5x.5d6, +4 Stun 4x.5d6, +3 Stun 3x.56, +2 Stun 2x.5d6, +1 Stun 1x.5d6 no effect beyond here 1 location 2 locations 1/2 hex 1 hex 1.5 hexes -- 20" barrel 4 ga., 4" chamber, cylinder choke, black powder, 36 x 0 buckshot range 3" 6" 9" 12" 18" 24" 6x.5d6, +5 Stun 5x.5d6, +4 Stun 4x.56, +3 Stun 3x.5d6, +2 Stun 2x.5d6, +1 Stun no effect beyond here 1 location 2 locations 1/2 hex 1 hex 1.5 hexes --


1889 Index Page